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Composition and Sound Design
for Games and Media

Welcome!

This website is meant to give a little insight in what I'm doing and to provide access to the crowd-plugin-creation service.
At the bottom, find an interactive web demo of one of my older compositions.

Recent Projects

Plugin Creator/Compiler

Online Compiler for making plugins for FMOD using Cycling 74's RNBO.

Programming

Learning Beyond Sight

An accessible VR infographic about the watercycle using binaural audio and haptics.
Master Project: Helena Klein

Sound Design, Programming, Co-Design

A visualization showing a blind user interacting with the virtual cloud within the VR experience and receiving multi-sensory feedback.

[I] doesn't exist

A text adventure with a new spin and becomes visual and existential.
Studio: LUAL Games

Sound Design, Composition, Sound Implementation

Screenshot from I doesn't exist game

Audio Journey

A VR Game without visuals?
A journey in complete darkness.

My Bachelor Project

Sound Design, Composition, Game Development

sketch of a mic

Stockhausen - Luzifers Traum

The opera scene reimagined for modern capabilities with ambisonics, projections and a flying drone.
Master Project: Arianna Congedi

Sound Design, Visual and Drone Programming and the synchronization of everything

Flyer of the Stockhausen Performance

Talking Houses

A VR-App uncovering the faces of fassades in Zurich.

ZHdK Cast Martin Zimper

Sound Design

Adaptive Audio Demo

Try out a little music interaction

Composition and Programming